New Content

  • Updated Peak and Revolt.
  • Updated Heights (Coop) and Peak (Coop).
  • New optic lens behavior.

Optimizations

  • Fixed a few memory leaks that could be attributing to server lag when servers stay up for long periods of time without restarting.
  • Optimized particle effects for molotov cocktails and incendiary grenades for improved client-side performance.

Improvements

  • Increased the player step size by 6 units (18 to 24), this means that players should no longer get stuck trying to walk over small objects.
  • Changed color of vote counter so it is more visible against bright map images.
  • Player counter on the scoreboard now correctly reflects the number of players in a coop game.
  • The user will no longer have to enter snd_rebuildaudiocache into the console after downloading a sound pack from Workshop.

Bug Fixes

  • Fixed incorrect attacking/under attack calls on inactive capture points.
  • Fixed incorrect winner or a tie being an announced at the end of a coop game.
  • Fixed missing Elcan and PO scope world models.
  • Silencer model no longer blocks your aim for AKM and AKS-74U.