
Day of Infamy Patch August 31st
August 31, 2016
We are releasing a patch today with some gameplay improvements, map changes, bug fixes, and cooperative improvements.
Full changelist below:
Gameplay Improvements
- Increased horizontal recoil for Thompson.
- Larger damage falloff over distance for Thompson.
- Decreased vertical recoil for BAR.
- Increased from the hip and non-bipod ironsight recoil for MG34.
- Increased free aim for MG34 to make hipfire more challenging.
- Flamethrower burn duration increased from 2 seconds to 3 seconds.
Map Changes
- New stairway route added to the manor building on Reichswald.
- Added Comacchio and Ortona entrenchment maps to default coop playlist.
Bug Fixes
- Fixed an issue where too many friendly bots were spawning in coop.
- Fixed recipient filters for jumping and landing sounds.
- Voting to play again will increase mp_maxgames instead of increasing round and win limit cvars.
- Fixed broken thumb on M1911 ads.
- Custom games section will now correctly default to the “all” playlist.
- Fixed killer name not appearing on kill feed (for custom/classic servers).
Cooperative Improvements
- Behavior
- Bots have slightly worse accuracy over longer ranges (around 10-15%).
- Bots with automatic weapons will take slightly longer to “zero in” on the player.
- Bot officers will no longer miss their artillery!
- Bots are now pyromaniacs and will be much more aggressive burning enemies, and clearing dangerous rooms they are entering
- Stronghold
- Increased default enemy respawn delay from 35 seconds to 45 seconds.
- Defending enemies will teleport into position at the start of the round. This should result in a more prepared defense.
- Sicily
- Reduced maxplayer enemy count from 18 to 14 after the initial beach assault.
- Ortona
- Reduced maxplayer enemy count from 18 to 16.
- Dog Red
- Reduced maxplayer enemy count on last points from 18 to 14.
- Removed enemy spawn boost on last points (was every 20 seconds, now 45 seconds)
- Bastogne
- Reduced maxplayer enemy count from 18 to 16.
- Comacchio
- Reduced maxplayer enemy count from 18 to 16.
- Entrenchment
- Bastogne
- Added 1 new objective (destroyed building in front of church)
- Added enemy flank points for A
- Increased enemy strength from 18 to 20
- Reduced round timer from 15 minutes to 12 minutes
- Bastogne
- Comacchio
- Reduced round timer from 15 minutes to 10 minutes
- Reduced enemy bot counts
- Reichswald
- Added 2 new objectives (bridge and fishing shack).
- Reduced round timer from 15 minutes to 10 minutes.
- Enemies now spawn further away from the objectives.
- Reduced enemy bot counts.
- Enemies respawn on a longer timer, allowing more time to prepare and fortify. This timer gets quicker as they push through the map.
- Enemies will take the new staircase to get to anyone camping on the 2nd floor of the last building.
- Ortona
- Reduced round timer from 15 minutes to 12 minutes.
- Reduced enemy bot counts.
Thanks, have fun!