Insurgency Sandstorm FREE WEEK & Charity Stream!

Posted on March 20, 2020

Watch live video from NewWorld on www.twitch.tv

State of Production 6

Posted on March 11, 2020

Greetings! My name is Derek, and I am the Head of Production at New World Interactive. I hope that the winter season has not been too unbearable for everyone! As…

New World Interactive appoints Keith Warner as new CEO

Posted on March 2, 2020

New World Interactive appoints Keith Warner as new CEO   FOR IMMEDIATE RELEASE:  Denver, CO – March 2nd: Award-winning independent developer New World Interactive today announced it has appointed Keith Warner…

NWI Developer Livestream

Posted on February 12, 2020

Watch live video from NewWorld on www.twitch.tv

Community Blog Post #1

Posted on February 11, 2020

Hey all! We have noted that there could be some more communication from the team beyond the State of Production posts. So I’m resurrecting the community blogs that were produced…

State of Production 5

Posted on February 3, 2020

Greetings! My name is Derek, and I am the Head of Production at New World Interactive. I hope that the new year is treating everyone well thus far, and that…

State of Production 4

Posted on December 9, 2019

State of Production 4 Greetings! My name is Derek, and I am the Head of Production at New World Interactive. I am happy to share this holiday season update with…

Insurgency: Sandstorm – State of Production #3

Posted on October 29, 2019

Greetings! My name is Derek, and I am New World Interactive’s Head of Production in charge of scheduling and scoping on the team, here to give you an update on…

Community Update #6: Introducing Playlists

Posted on August 20, 2019

Hey everyone, my name is Michael Tsarouhas. I am the lead game designer on Insurgency: Sandstorm. Today we’re gonna talk about the brand new “Playlist System” coming in our next…

Community Update #5: Behind the curtain

Posted on August 14, 2019

Hi everyone, my name is Jon Higgins, Marketing & Communications Director at New World Interactive. Today’s community update is going to be slightly different from our usual development oriented blogs…