Community Update #6: Introducing Playlists

Posted on August 20, 2019

Hey everyone, my name is Michael Tsarouhas. I am the lead game designer on Insurgency: Sandstorm. Today we’re gonna talk about the brand new “Playlist System” coming in our next…

Community Update #5: Behind the curtain

Posted on August 14, 2019

Hi everyone, my name is Jon Higgins, Marketing & Communications Director at New World Interactive. Today’s community update is going to be slightly different from our usual development oriented blogs…

Screaming Steel Winterstrum update out now!

Posted on August 2, 2019

The extremely talented team behind the Screaming Steel – Day of Infamy total conversion mod, have today announced a major update with co-op support, a new map, body armour and…

Insurgency: Sandstorm Free Weekend | June 20th to 24th

Posted on June 19, 2019

After the successful launch of Insurgency: Sandstorm‘s version 1.3 Update, New World Interactive invites all players to try the game for FREE this weekend! Now is the perfect opportunity for newcomers or…

Community Update #3: New Map, Ministry

Posted on June 5, 2019

Hey everyone, my name is Michael Tsarouhas. I am the lead game designer on Insurgency: Sandstorm. Today’s Community Update is about our upcoming new map Ministry, which you can play…

Update 1.3 now live on the Community Test Environment!

Posted on May 31, 2019

Hey everyone, Today we’re launching a preview of our upcoming 1.3 update on our Community Test Environment. We invite you to try new map, game mode, weapons, weapon optics, community server…

Insurgency: Sandstorm version 1.2 update notes

Posted on May 24, 2019

Today we announce the release of update version 1.2 for Insurgency: Sandstorm. This includes many changes from last weeks CTE, including a new map, new game mode, two new weapons,…

Insurgency: Sandstorm v1.2: Community Test Environment now live!

Posted on May 20, 2019

Hi everyone, Today we are launching a preview of our upcoming version 1.2 patch. This includes; two new weapons (the M99 and M82A1 anti-materiel rifles), a new map ‘Outskirts’, a…

Community Update #2: New Game Mode, Hardcore Checkpoint

Posted on May 17, 2019

Hey everyone, my name is Michael Tsarouhas, I am the lead game designer on Insurgency: Sandstorm. In today’s post we want to talk a little about our upcoming new official…

Community Update #1: New Map, Outskirts

Posted on May 10, 2019

Hey everyone, my name is Michael Tsarouhas. I am the lead game designer on Insurgency: Sandstorm. As a part of our effort to steer post-release Sandstorm onto a community-oriented path,…