Day of Infamy Update March 22nd


Posted on March 22, 2017

salerno1105

New update that adds new music, updates to the UI, optimization, bug fixes, and more!

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Help us translate Day of Infamy


Posted on March 21, 2017

DOIPoster

Please help us translate Day of Infamy and Insurgency at our new translations website: translate.newworldinteractive.com

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Day of Infamy Update March 17th


Posted on March 17, 2017

boltACTION

New update that adds a new tagline award system, new American voice over, new and updated UI elements, and more!

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Day of Infamy Update March 9th


Posted on March 9, 2017

itsbastogne

New update with a new co-op difficulty, new air support option, new voice over, new music, UI changes, updated ragdolls, and more!

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Insurgency Patch February 22


Posted on February 22, 2017

ins_cover

We are releasing a patch today to address some issues with the game. We have removed the Compete section as it requires maintenance and resources that we have allocated elsewhere.…

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Day of Infamy Patch February 15th


Posted on February 15, 2017

newPatch-1024x576

New patch following the update last week! Includes map balance changes, visual content updates, jumping ragdolls fix, and more.

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Day of Infamy Update February 9th


Posted on February 9, 2017

crete_patch_notes

New update with two new maps Crete and Foy, new and improved coop and PvP game modes, better optimization, visual improvements, balance changes, and more!

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Insurgency: Sandstorm Media Release


Posted on February 8, 2017

sandstorm-logo

On February 1st and 2nd at the Le What’s Next de Focus event in Paris, France we presented 39 interviews to international games media with an update on Insurgency: Sandstorm.…

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Insurgency Patch February 8


Posted on

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We are releasing a patch for Insurgency today that includes the addition of BattlEye anti-cheat, fixes to Ambush mode, Competitive playlist tweaks, and many more improvements and bug fixes. When…

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State of New World Interactive 2017


Posted on February 7, 2017

amsterdam

New World’s founder Jeremy Blum outlines the status of our projects and what to expect in the future.

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