NWI Careers

At New World we are committed to creating great games and working in a fun atmosphere. We see ourselves as pioneers in a new age of game development, committed to constantly improving ourselves and exceeding the expectations of our community. With multiple projects on our plate, we are looking to expand the team and bring on new people. Below are our current job listings:

Quality Assurance Lead


Posted on August 25, 2016

Job Type:

Freelance

Location:

Remote

Availability:

Immediately

Contact:

jobs@newworldinteractive.com

 

Responsibilities

  • Manage product testing and quality assurance process with the Production Director.
  • Oversee customer support team to resolve technical issues.
  • Engage with the community to discover and resolve technical issues.

Requirements

  • 2+ years working in the software industry in a quality assurance or production role.
  • Fluent in speaking, reading and writing the English language.

Pluses

  • Fluent in multiple languages.

Community Content Producer


Posted on

Job Type:

Freelance

Location:

Remote

Availability:

Immediately

Contact:

jobs@newworldinteractive.com

 

Responsibilities

  • Collaborate with the Creative Director and Community Manager.
  • Correspond with external PR and marketing partners.
  • Write news and blog posts.
  • Engage with the community via official media channels including Steam, Twitch, Twitter, YouTube, and Facebook.

Requirements

  • Organized and deadline driven
  • 2+ years working in a games industry community management or related marketing role.
  • Friendly and outgoing personality.
  • Fluent in speaking, reading and writing the English language.

Pluses

  • Fluent in multiple languages.
  • Video and livestream content production.
  • Graphic design talent.
  • Existing social media audience in related genre.
  • Experience working in media outside of game industry.
  • Genuine fan of New World’s games.

Environment Artist


Posted on

Job Type:

Freelance

Location:

Remote - European location preferred

Availability:

Immediately

Contact:

jobs@newworldinteractive.com

 

Responsibilities

  • World Building
  • Modeling, UV, texture and import of art assets
  • Work with a team of designers, concept artists and programmers to craft beautiful worlds
  • Optimize art for both computer and console diligently and efficiently

Requirements

  • 3 years experience creating environment art for games including a shipped title
  • Maya, 3DS Max, Modo or similar software package skill required
  • Experience with Unreal 4 or similar engine
  • Experience with Substance Designer & Painter Suite
  • Ability to model both high and low poly models
  • Responsible for uv and baking texture maps
  • Ability to maintain style set out by concept art and art direction
  • Strong understanding of shape, scale, and silhouette
  • Ability to collaborate and work well with others
  • Ability to respond well to feedback and criticism
  • Ability to communicate clearly and effectively to fellow teammates
  • Desire to learn and grow as an artist
  • Experience with first person shooter games
  • Resume, Portfolio required
  • Art test may be required

Pluses

  • Art Degree or formal education or training relating to the arts
  • Strong drawing and painting skills
  • ZBrush or similar sculpting software experience
  • Console experience
  • Source SDK / Hammer experience
  • Shipped titles

Programmer


Posted on

Job Type:

Freelance

Location:

Remote

Availability:

Immediately

Contact:

jobs@newworldinteractive.com

 

Responsibilities

  • Write well organized, optimal and easy to read code for Unreal Engine 4 and potentially Source Engine projects as well.
  • Collaborate with others to help New World accomplish its technical development goals.

Requirements

  • 3 years experience writing code for games or mods.
  • Strong understanding of C++ and game programming concepts.
  • Experience programming for Unreal Engine 4.
  • Familiarity with blueprints and the pros/cons of using code vs. using them.

Pluses

  • Experience working on a shipped game.
  • Console experience.
  • Experience programming for Source Engine.
  • Experience with tools programming.

Level Designer


Posted on

Job Type:

Freelance

Location:

Remote - European location preferred

Availability:

Immediately

Contact:

jobs@newworldinteractive.com

 

Responsibilities

  • Craft and design both single player and multiplayer gameplay
  • Planning, block out, iteration, refinement, and scripting
  • Work with a team of artists, designers, and programmers to craft fun and engaging gameplay

Requirements

  • ~3 Years experience in the game industry
  • Strong skill with Unreal 4 or similar engine
  • Experience and understanding of the process of level design
  • Ability to collaborate and work well with others
  • Ability to respond well to feedback and criticism
  • Ability to communicate clearly and effectively to fellow teammates
  • Desire to learn and grow as an designer
  • Experience with first person shooter games
  • Resume required
  • Portfolio / Reel required
  • Design test may be required

Pluses

  • College degree or formal education or training relating to design
  • Console experience
  • Source SDK / Hammer Experience
  • Shipped titles